I've reached 10,000 card in the Pokemon TCGO. I've had a number of sales from the site, so I don't have all of any set.
Black and white is the closest, I'm missing Serperior.
I had an awesome battle against a Reuniclus deck. Zekroms, Donphan Prime, and VIleplume.
First turn he uses Pichu so we both fill our benches. This gives him two oddish down.
I got to catcher out a gloom early and knock it out with CIncinno, so he drops twins to get Vileplume and rare candy.
He pushes up Donphan with one fighting, and evolved the bench to Vileplume and Reuniclus.
Donphan takes out my Cincinno with earthquake and the standoff begins.
I drop Roserade and confuse his Donphan, bring up Yanmega and punch out first A Solosis, and then the next turn, Pichu.
He manages to refill his bench with Zekrom and Chansey. Donphan gets off one earth quake and then hits himself twice, Each time he distributes the damage back to the bench, while I pile it on with Yanmega. We both suck at drawing supporters for a few turns, I finally get Oak and draw into double colorless and bring up Mincinno up to add to the pressure. If I can poison Donphan, and it hurts itself, then Mincinno can take it out. Instead, he gets off an earthquake which takes out Mincinno again.
However, he had already balanced all of his bench at 50 remaining hp, and the earthquake brings his entire bench withing Yanmega range.
I bring up Yanmega and punch out Reuniclus, now he can't move damage.
Next I take out his other Vileplume - just in time. He plays blissy prime and clears out the damage, this whole time Donphan is still active and confuse. I drag up Blissy Prime and punch it with Yanmega. He retreats it, burning another double colorless energy,but I have a Judge, so it's game over.
My deck is Yanmega Prime, Cincinno, Tyrogue and Roserade. Tyrogue acts like a chess pawn, often dealing the final blow to larger Pokemon, and sacrificing himself in the process. Roserade still does a great job of making the opponent burn energy to withdraw to the bench, and very few opponents bother to catcher her up. In a pinch, she can add a double colorless late in the game and swing for 20 for each energy attached, which is usually 5 by this time. It's a fun deck, and a lot of people underestimate it.